Lost In The Maze
A prototype made for PROCJAM 2020
In this game you are stuck in procedural generated mazes. Explore each maze before the time runs out. Also take care of the enemies and try to not be eaten by them.
Hope you have some fun! Thanks for playing :)
NOTE: The game is not really performance optimzed yet. So i recommend to play the download version, which should run smoother especially on older PCs.
CREDITS
Some animations in this game were downloaded from the Unity Assetstore. You can check out these packages here:
Basic Motions Free Pack by Kevin Iglesias
RPG Character Mecanim Animations by Explosive
Anime Girl Animations by Clean Curve Studio
Thanks a lot to the authors for sharing these packages!
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | DevDudeDD |
Genre | Adventure, Action, Strategy, Survival |
Made with | GIMP, Inkscape, Blender, LMMS, Unity |
Tags | 3D, Action-Adventure, Exploration, maze, Procedural Generation, Singleplayer, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Accessibility | Interactive tutorial |
Download
Click download now to get access to the following files:
Development log
- Download version for MacOS availableDec 17, 2020
- Linux Build, Optimization and Bug FixesDec 13, 2020
Comments
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your game is really cool
i would rotate the layout of the maze 45 degrees so it is the same as the screen where i play on
Also it is sometimes confusing to have W A S D as input but then it is flipped 45 degrees on the screen and i always have to think about what i have to press and it is not automatic
so please flip the maze 45 degrees then it would be perfect
Lost in the Maze Walkthrought
This was fun! The main character is so cute, and I really like the overall art and sound direction of the game. The last level was really difficult compared to the rest of the game. The slow drip of new mechanics was a really nice touch, and the final level makes a lot of sense in that regard, I found that I kept running out of time just by a few seconds or so. I don't have any good advice on how (or really if) that should be adjusted, but I just wanted to put my experience out there. Overall, I really liked this one. Keep it up!
Thanks for your feedback! I'm glad you enjoyed the game. I will keep this in mind if i update the game.